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Meet the Buildings of Eisa City

Eisa's rebuild is about one third finished, which means it's high time we started introducing the buildings and landmarks in detail. We expect this iteration of the sim to be around for at least five years, so getting acquainted with the place now will save a lot of awkward questions later!

Click here to meet the buildings!


4 months ago by Samantha Wright

last updated: 2024-05-24 17:23:52 · link

Eisa May 2024 Rules Update

As Eisa charges toward its ninth anniversary next month, we've gone over our Rules and Character Creation Rules pages and made a few updates. These are unlikely to affect anyone significantly, but do be aware of the follows changes:

Changes to the main Rules page:

  • The section on godmodding has been updated to clarify that abuse of inappropriate powers is not necessary to constitute a violation of the rules. Asserting seriously that your character is more powerful than the setting should allow, without prior admin approval, is not allowed.
  • A section has been added stating that staff can and should use circumstantial evidence (such as displaying symbols associated with hate groups on a visitor's SL profile) to prejudicially take administrative action. This doctrine is called Judging Book Covers, and is informal policy in most online communities.

Changes to the Character Creation Rules page:

  • It is now explicitly stated that we do not discriminate against non-bipedal avatars, provided they comply to other sim rules.
  • LL updated their ageplay policy to forbid the presence of child-like avatars into A-rated regions. This brings standard procedure into line with our extant administrative policy, so the justification for our policy has been struck out. Also, our bellwether keeps changing their SL username, so that had to be updated too.
  • A section has been added clarifying that there is no onus to respect unusual avatars, in particular avatars based on copyrighted IPs. If a piece of media exists in the real world, it exists in our setting, too, so if you resemble a fictional character, your devotion to that fictional property may be seen as evidence of a disturbed mind.

4 months ago by Samantha Wright

last updated: 2024-05-19 01:48:26 · link

The Big Rebuild (Updated)

With Eisa's ninth birthday swiftly approaching, it's time for a deep remodel. Here's the new map we settled on:

The rebuild started Sunday, May 12, 2024, around noon PDT. Please note the following:

  • We are not closing the sim for the duration, but it will be a mess for some time. (We made that mistake last time and it took forever for people to come back!)
  • Completed Rentals (except Bushnell Suites) are not being relocated. Tenants need to retrieve their property. Refunds will be granted for remaining time. This will be done by force on Monday morning.
  • Completed Bushnell Suites is being relocated in the new build, and should be in place (as a new copy) by late on Sunday. Tenants are being preserved. Please relocate your property to the new site at the first opportunity. The old building will be removed on Tuesday. Rental boxes are being moved over. During this time the elevator may not work too well.
  • The NS store is being rebuilt last, but has already been shifted to its new position (because it was in the way of the build.) "Affectations" (litter) in the store will be returned. Third-party vendors will need to be relocated twice: once because of the reposition (now), and once again when the store is rebuilt.
  • The new store will be bigger and roughly in the same place, so most landmarks should still work.
  • During the build process the admins will be constantly hovering near ground level, sometimes working, sometimes AFK, but please don't poke us while we're building unless it's something urgent, as there is a lot to get done!

Thank you for your understanding. Stay tuned!


5 months ago by Samantha Wright

last updated: 2024-05-14 06:25:08 · link

Beacon Newsletter: 30MAR2024

This week we have:

  • Veritene Vol 2 Coming Soon!
  • News on ARES 0.4.0 and UI Updates
  • Some Eisa-related updates and notes!

+++INITIATING @BEACON PROTOCOLS+++

Veritene Vol 2!

Note #1 from our little bi-weekly meeting is that Veritene Vol 2 has been announced, and will come with various meme-tastic flavors, including (but not limited to):

  • Petrichor
  • Curry
  • Baja Blast
  • and possibly Cervesa Cristal!

ARES 0.4.0 and UI Updates!

Work continues on ARES 0.4.0 and the mentioned UI improvements. These will be a great benefit to many units on the grid, particularly those who have a peculiar attachment to having 847 HUD items on at all times.

Some of the upcoming pre-configured HUD setups will include:

All of these will be changeable on-the-fly using provided shell scripts, so you can switch to and from these various layout types at will should you need to. Work is also being done on an additional tool to be included to allow you to select specific UI elements and nudge them around with arrow buttons to reposition items as you see fit. This is a sample of what this will look like!

Additionally, thanks to improvements made by LL to the LSL language, manual screen setup configuration (which we're all aware we all struggle with) will no longer be necessary! All you will need to do is give it your window size and ARES will handle the rest on its own.

Finally for this, a range of potential splash screens and informational items has been mocked up for potential inclusion in future versions of ARES! You can check out the album of these here!

Sim news/updates!

As many are aware, just from hanging around, there have been several enhancements made to Eisa over the last few weeks, including:

  • Unity Taidees and Power Taidees roaming the store
  • POP announcements being added to the sim announcer system

The new Taidees are, for now, just enhancements to the store's atmosphere, providing new flavors of the classic sassy cleaning service we've all come to know and love from everybody's favorite little round vac-bot! (Psst: You do love Taidee, right? You should totally show that with your very own "I Love Taidee" t-shirt, available in the crumpled laundry pile in vi0let's Legitimate Salvage!)

The new Power Taidees, however, are very likely to have some of their voice lines cleaned up and this new extra-sassy version sounds like it will be made available for sale! Fingers (and any applicable other pointing-related appendages) crossed!

Now then, you've all heard the new POP announcements on the sim announcers. But who are they?

POP, or the Population Oversight and Planning division, is a sub-division of Nanite Systems Colony Management Services. They are a lore-based services division aimed at maintaining colony population levels at acceptable levels, primarily through gathering/banking semen, storing/implanting embryos, and rumor has it they also have a hand in making sure that certain...undesirable elements that may be in the colony do not get a chance to breed and further corrupt the colony with their genes. Remember, spreading rumors is treason. Please report to your local NanoSec officer immediately if you spread this rumor to others.

For those curious, as many have asked: No, the POP announcements regarding fetuses and reproduction are NOT related to any change in the sim's policy in regards to age-players and underage avatars. This rule still exists and will continue to be enforced. Underage avatars will be asked, ONCE, to change to a more adult avatar immediately. If this request is not followed, the avatar will be removed from the sim and a ban (temporary or permanent, depending) will be issued.

Thanks for reading!

That's all the updates we have from this week's @beacon meeting! Make sure you keep an eye on your group notices and keep your servos in good repair, units!


6 months ago by Armelthelae

last updated: 2024-03-31 09:53:52 · link

Beacon Newsletter #4: 17FEB2024

This week we have:

  • Progress on controller retrofits
  • News on ARES 0.3.1
  • The retirement of the CX/Supervisor controller
  • A few suggestions made by our glorious sim janitor, g4latea!

Progress Aplenty!

Main Controller Retrofit Progress & ARES 0.3.1

Well, the new year has come and gone, and our wonderful corporate overlords have been hard at work getting ARES more and more functional and available to us masses!

So far, we've seen retrofits for the following main controllers:

  • DAX/2
  • DAX/2 Mini
  • DAX/3
  • DAX/3 Mini
  • Mesta
  • Hephaestus
  • Scout
  • Relic
  • DAX/T
  • iKitten
  • SXDjr
  • Aide
  • XSU
  • Artifact
  • Arecibo

We're more than halfway through the list! Soon all shall be able to partake in the glory of the future with ARES! Speaking of, some news regarding some more improvements coming in the upcoming 0.3.1 update include:

  • A fix to the AX issues with downloading/installing packages sporadically failing due to a race condition with permissions
  • Kernel optimizations for even less crashes!
  • More bugfixes!

Future ARES function to-dos!

Additionally, information was shared about some upcoming future functionality updates for ARES, including:

  • Implementing of various policies, including two new ones: auto-consent and bedtime!
    • Auto-consent will allow avatars either in the same active group as the unit, or on the unit's friends-list, to bypass the normal consent request process and be automatically granted consent to operate the unit as a user. Now your friends can be your users!
    • Bedtime is a supplement/sequel to the familiar "curfew" policy. Curfew simply enforces that a unit stays within a particular region during a particular period of time, Bedtime will enforce that the unit stays seated on a specific object during a specific period! Great when used together to ensure your unit(s) are set in their charging stations at the end of a long and stressful day of use!

CX/Supervisor Leaving Availability

Since, as mentioned, we're more than halfway through the list of the existing main controllers being retrofitted for ARES, the day has come for the sunsetting of sale for the CX/Supervisor.

The decision has been made that the Supervisor will be no longer available for sale as of 11PM SLT on 18FEB2024. Group notices should go out informing everybody of this final deadline to show your dedication to ARES testing and be part of the cool kids' club! Grab one before they're gone!

Feature Proposals

Finally, we have notes on a few feature enhancements that were proposed by g4latea, our most lovely sim janitor/overseer/secretary. To wit:

  • Suggestion to allow cycling through AO animations for stands/sits.
    • This functionality (at least part of it) already exists in NanAO v9.0.2 with the "cycle now" button.
  • Suggestion to allow customization of startup/shutdown/idle/etc.
    • This functionality will be coming in a future update of NanAO where they will be treated like AO states.


7 months ago by Armelthelae

last updated: 2024-02-18 18:53:28 · link

@Beacon Newsletter #3

Today's Gifts!

  • Sexuality Module Progress [ARES' version of TESI]
  • Beta 1 To-Do's

December 23, the Holliday-tide

Wow, it's already Christmas! And jee, our friends over at NS have been working hard! Especially on one thing plenty of people have asked them, and us at the office about! ARESSexuality! That, and we're ever getting closer to Beta 1! I can smell those updated controllers around the corner of the new year! 

Right, on what we'll be getting with Sexuality... First off, it sounds like we're receiving a Masochism Mode! With this, any damage that registers through ATOS will also pleasure your Unit! Spicy, huh? For those who like cracking whips! With this, we'll also be getting brand-new sounds! No more stuffy TESI sounds, now we have Panting, Pain noises, and new voices! I do like the sound of that! And what's this? Orgasm triggers! Very lovely for those who wanna make their Units spurt like fountains. 

Seems just like Companion, Cryolube stores will have plenty of uses! Starting from there, we can drip when you're all hot and bothered, refilled with Cryolube... Of course, simple things! There's also the draining to go along. It also looks like we'll get the ability to keep track of contaminants! What kind? We've not been told yet! Maybe we'll get some sort of radioactive contaminants! Perhaps even you can fill your Unit with your favorite type of alcohol. What else...? Oh! We'll be getting "It's Not Mine!" compatibility. Just slap some of that seed onto your Unit's face when we get that Sexuality module, and they might just refill!

On other notes we'll also be getting a lovely suite of sensors and fun stuff for slapping, yanking, and other actions! Do you have an animation you want to have your Unit be aroused by? Well, you can set it up to do that! And for those who dreaded installing TESI, you'll be pleased to know Sexuality will have an Installer similar to its setup! 

Beta 1 To-Do's

Now, we've got some progress to wait on before we fully enter ARES Beta 1! Here's a little listing of that. Everyone's favorite way to receive new applications and scripts for their Unit, ARES Xanadu will be getting fixes to its package manager. Second, we'll be seeing new tutorials arriving for ARES! For those like me, your intrepid reporter, there'll be a golden way to help new Users learn how to make use of their NS Unit! Third, we'll be receiving even more work on Pre-Set Personas! Go take a look through those in the future, maybe you'll find some new sound fonts you like! Last but not least on our first list, ANav will be getting some utilities! Mostly stuff on the Admin side of it, though. 

We have, however, received an official order for the Upgraded Controller Roll-Out! Oh, I'm giddy just hearing it! Looks like we've got DAX/2mDAX/3mMesta (This one's personal favorite!), HephaestusScoutRelicDAX/2AideSXDjrXSUArtifactDAX/3AreciboAegisRevenant, and Nightfall! Wow, wonder how many people are excited about all that! I know I sure am. 

I have been informed to let everyone know that Limited Edition controllers will not be converted retroactively. I know, it sucks, but NS is the boss! We're just their lovely consumers! Howeveeeer! New Hunts in the following years may or may not include upgraded controllers! Alongside, we will be recieving conversion kits for you to slap onto old limited Companion controllers! 

Well. That's all I've got for you today folks! I hope you all have lovely holidays and look forward alongside me for NS's great future! Remember, have a Better Tomorrow!


9 months ago by CaineDCLXVI

last updated: 2023-12-25 17:06:37 · link

Eisa Christmas Party 2023!

line noise generated by arm3

Club Diagnosis once again invites all Eisa residents, machines, and visitors to come by on Saturday, December 23rd, for our Eisa Christmas Party. Starting at 5PM come enjoy some holiday tunes, bask in the decorations, and just relax with your fellow Eisans in celebration for all that we're appreciative for from this year and moving into the next. We hope to see you there!

9 months ago by Armelthelae

last updated: 2023-12-18 00:35:27 · link

@Beacon Newsletter #2

Today's Agenda!

  • ARES 0.2.2
  • New ARES SDK dropped
  • ARES Beta Date?
  • ARES Sexuality

The cyber-meat of Saturday, December 9th

Alright, so what we've got is mostly just advances on the last @beacon. ARES v0.2.2 has dropped! If you're only a version or two behind please follow the instructions here to get your update! If you're further behind - Or don't want to follow instructions, just head to Eisa! Get your redelivery and enjoy being amongst the updated!

 Further following last news, the new SDK has dropped! For our endeavouring modders, package makers, and all that fun stuff- do head over to the Development Portal

Right, so we're looking at the end of December for the Beta of ARES. Fun, fun! With that, one I'm personally excited for is that we'll start getting those upgraded controllers out!

Of course, for those that enjoy Companion's TESI, we'll also be seeing ARES' Sexuality module dropping sometime around then, according to Nanite Systems! Otherwise that seems to be all we've got for this week!


10 months ago by CaineDCLXVI

last updated: 2023-12-10 18:30:44 · link

First of many @beacon Newsletter!

On the agenda for today?

  • ARES v0.2.2
  • ARES Beta?
  • New ARES SDK 
  • Upgraded Controllers
  • ANav
  • NPC Conversant

Now, to get to the real meat of what we've heard as of Saturday, November 25th! 

Starting with... Nanite Systems announcing ARES v0.2.2! Users are being informed that as of next week, v0.2.2 will be dropping! Hell, we're even hearing that it may be leaving Alpha! Can you believe it, so soon and we're entering ARES Beta! So many things to come along with that. Anyhow, v0.2.2 will be focusing on the package management interface (ax/Ares Xanadu), improving the performance of ARES in general, and polishing a few bugs!

Next, we have got something exciting for ambitious modders and those wanting to fiddle with ARES internal workings! A new version of the ARES SDK will be dropping within a week or two, so if you're interested - Be sure to keep an eye out on your group notices! They're free!

Now, some users have been wondering, "What about Companion? Will it still be supported?" Or maybe thinking "What if the Grid updates, and it breaks a major feature?!" Well, for you people, we have both good AND bad news! Frankly, it's old, it's stinky, and, NS doesn't like messing with it anymore. So, it's going to become Mostly deprecated unless something major breaks, and is easily fixable. 

Meanwhile, slated to happen within the next three weeks is controllers finally beginning to get upgraded to ARES! The first to get these upgrades will be the DAX/2 Mini, everyone's favorite minimalist controller! Unfortunately for those who love bells and whistles, the NIGHTFALL/3 will be among the last to be upgraded. So, non-screened and simple controllers will be first, slowly advancing through the list of more involved controllers.  Expect things like the AIDE, SXDjr, and DAX/2 to be among the middle-first!

Next on the @beacon, ANav! For some older users, and people who've done some digging around, you may remember the Navigation Routing System. If not - Don't worry too much, it wasn't all-too-popular. ANav is a much better, improved idea of the old Companion NRS. Want to try it out? Slap on an updated ARES controller, find Bushnell Suites! And type '@nav tw' Or '@nav dir'! Keep an eye out on your group notices for the ANav server release aswell!

Last, but not least - For those of you that enjoy the NPC Conversant Hud being utilized during the hunt? Good news! It may be available for YOU to use soon! With integration to ANav! Oh! 

This is your warning that there is only 6 days left to finish the Hunt. Go click vi0let!

 


10 months ago by CaineDCLXVI

last updated: 2023-11-27 21:17:42 · link

Local Miscreants Sieze Shipment Of Paint, Hijinx Follow

written by NRS/00 H3L

Mass Graffiti Incident at Eisa Colony!


The peace of the evening was broken by the mischievous giggling of several local miscreants tagging up the local area. Numerous shop fronts were heavily defaced in the attack on our fine town's dignity, leaving hundreds of instances of graffiti and propaganda littering walls, windows, and any other surface where paint would reliably stick. Their vandalism lasted for several minutes and covered a significant portion of the town in crude artwork, though the group only stopped their spraying spree when they appeared to be satisfied with their work. No NanoSec presence was seen for the duration of the incident, leading one to wonder about the competence of local enforcement agents. Officer LY-N13L could not be reached for comment. After some investigation, it was found that the unnamed assailants had commandeered a shipment of spray paint meant for urban renewal efforts. Instead of the weathered buildings being refreshed with a new and brighter coat of paint, the structures were defiled by the vulgar markings and silly memes. Phrases involving something called "zooties" and acts of "licking H3LM3T" were common. While NanoSec were nowhere to be found, a cleanup crew was quick to come in and begin mopping up the malignant mess. Who knows how long it will take to clean up the mess? Who knows if the ones responsible for such mischief will ever be brought to justice?

11 months ago by Bimbeaux

last updated: 2023-11-06 23:44:42 · link

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